
Education and preparation for life in Bali and beyond.
Welcome to the Future Human School
An exciting new, progressive, purpose-driven school for 11-16 year olds in the heart of Pejeng, Ubud.
We nurture future-ready humans, in inspiring indoor and outdoor environments: grounded in purpose, driven by curiosity, and equipped to navigate an unpredictable world.
‘Village
Day’
community
time
We offer the education, values and opportunities for our growing Humans to create the Future the world needs.
We do this with true project-based learning - guided by mentors, rooted in real-world experiences, and connected by community.
We empower young people to have fun shaping their world with:
Critical thinking and confidence
Real-life application of academic skills
Collaboration, communication & leadership
Lifelong friendships & meaningful connections
The courage to create and communicate value
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Future Human Project is built on principles taken from decades of careers in education, enterprise and life experience. We have chosen Da Vinci Life-Skills (DVLS) as our curriculum partner for 11-16 year olds, who share our vision and values for young people.
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The Future Human Project Skills Curriculum is built around five dynamic project-based learning pathways that offer real-world, interdisciplinary, and student-led experiences.
Each pathway blends core academic skills with creativity, problem-solving, and purpose.
Learners explore, plan, create, reflect, and share projects supported by mentors and peer collaboration.
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A school is nothing if it doesn’t have community and celebration at its heart.
Friday is ‘Village Day’, when we engage with community, explore real-world challenges, and celebrate culture, nature, and time together. These experiential learning opportunities are for students, mentors, families and stakeholders. From guest speakers and workshops, to trips, celebrations and collaboration.
We are intentionally building an intergenerational community rooted in purpose and place far beyond the classroom walls. Learning happens through field experiences, service, storytelling, and connection.
Just as we’ve chosen to live beyond our home countries, our students grow by embracing a world beyond the conventional, learning through life itself.
Our Approach
As parents, entrepreneurs and educators, we believe the school system is preparing kids for a future that won’t exist. Career paths are already changing, leaving young people unprepared for the evolving world of work. We see life as a project - so training young people in a project-based mindset is key to their future success. Future Human School offers a fun, real-world, skills-based alternative where creativity, collaboration and communication build confidence through value and passion.
The Da Vinci Life-Skills Curriculum
Future Human School is built on principles taken from decades of careers in education, enterprise and life experience. We have chosen Da Vinci Life-Skills (DVLS) as our curriculum partner for 11-16 year olds, who share our vision and values for young people.
Mentors Not Teachers
Our Mentorship Model replaces teachers with mentors. As well as class mentors we have an incredible network of mentors from the worlds of sustainability, enterprise, hospitality, travel, blockchain, permaculture, finance and the arts to mentor and support our young people with real world and tangible experience and advice.
Growth Not Grades
Our assessments are formative, narrative, and student-led. They take the form of digital and written portfolios, Mentor check-ins, peer feedback, daily self-evaluations and DVQs (Da Vinci Qualifications). We support formal qualifications such as I-GCSEs and vocational accreditation during extra curricular options.
A Classroom with Connection
Future Human School is located at a biophilic eco-village in the heart of Pejeng, Ubud. Surrounded by jungle, rice fields, and flowing subak waterways, our students engage with real-world learning that follows the rhythms of the land.
Nature is not a backdrop - it’s a teacher, a space for growth, and a vital part of preparing for a more connected, regenerative future.
Here we have the use of bamboo and earth learning environments, set in abundant gardens with 20,000 m² of fields and forest. There is a class swimming pool, yoga shala and pods for breakout learning. The aquaponic gardens, professional kitchen and village restaurant supports creative classes, live events and community experiences.
Aquaponics gardens for hands on learning
Project Pathway Calendar
Term 1 - Production Pathway + PEP
August 11th - October 10th 2025
Alien stop-motion animation movie
Production Pathway: Students explore storytelling and creativity through media-rich projects like films, exhibitions, performances, and live events. They develop ideas from concept to completion—researching, designing, planning, and managing their own productions.
Cross-curricular learning includes subject areas such as Art & Design, Media, Drama, Music, and Science.
Alongside this, students work on their Personal Exploration Projects (PEPs)—individual or small group inquiries into passions, creative ideas, or real-world problems they want to explore with mentor support.
Term 2 - Food Pathway + PEP
October 27th - December 19th 2025
Sustainable, ethical, and nutritious menu design
Food Pathway: This term focuses on food from every angle - growing, preparing, sharing, and understanding the global systems behind it. Students explore the ethics, science and sustainability of food, working on projects like pop-up cafés, food gardens or fermentation experiments.
Cross-curricular learning includes subject areas such as Biology, Chemistry, Geography, and Food Technology.
Alongside this, students work on their Personal Exploration Projects (PEPs)—individual or small group inquiries into passions, creative ideas, or real-world problems they want to explore with mentor support.
Term 3 - Multiverse Games Pathway + PEP
January 12th - 13th March 2026
Intro to world-building and game design
Multi-verse games pathway: Game design, world-building, roleplay, collaboration and creative expression.
Students design their own games and immersive worlds, using history and global cultures as inspiration. They create characters, build storylines, and explore game mechanics, all while developing collaboration and strategic thinking.
Cross-curricular learning includes subject areas such as English, History, Geography, and Design Technology.
Alongside this, students work on their Personal Exploration Projects (PEPs)—individual or small group inquiries into passions, creative ideas, or real-world problems they want to explore with mentor support.
Term 4 – Enterprise Pathway + PEP
March 30th - 5th June 2026
Biomimicry product design
Enterprise Pathway: Students become problem-solvers and creators, working on real-world challenges through innovation and enterprise. From sustainable product design to business models, they take ideas from prototype to pitch.
Cross-curricular learning includes subject areas such as Design Technology, Physics, Maths, and Business Studies.
Alongside this, students work on their Personal Exploration Projects (PEPs)—individual or small group inquiries into passions, creative ideas, or real-world problems they want to explore with mentor support.